Behavior | Memory for Faces Delayed | Memory for Faces Immediate | Affect Recognition | Regression Model | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
 | t | β | p | Boot p | t | β | p | Boot p | t | β | p | Boot p | F | p | R 2 |
Self-Play | −3.01 | −0.61 | 0.01** | 0.01** | 1.76 | 0.33 | 0.09 | 0.05 | 0.07 | 0.11 | 0.94 | 0.94 | 3.01 | 0.02* | 0.24 |
Coop Play | 2.98 | 0.59 | 0.01** | 0.01** | −1.46 | −0.27 | 0.15 | 0.11 | −0.19 | −0.03 | 0.85 | 0.85 | 3.26 | 0.01** | 0.25 |
Equip Play A | −3.35 | −0.68 | 0.02* | 0.02* | 1.95 | 0.37 | 0.06 | 0.04 | 0.92 | 0.14 | 0.36 | 0.31 | 2.60 | 0.04* | 0.21 |
Equip Play G | 2.48 | 0.52 | 0.02 | 0.02* | −1.05 | −0.20 | 0.30 | 0.38 | 0.25 | 0.04 | 0.80 | 0.79 | 2.17 | 0.07 | 0.18 |
Verbal Bout | 1.25 | 0.26 | 0.22 | 0.25 | −0.85 | −0.16 | 0.39 | 0.41 | −1.01 | −0.16 | 0.32 | 0.14 | 2.32 | 0.06 | 0.19 |