Participant | Pairing | Choices | Premack principle (1st/then) | Behavior momentum | Peer model | Visual storyboard | Visual timer | Verbal countdown | Verbal reminders |
---|---|---|---|---|---|---|---|---|---|
1 | x | x | Â | Â | Â | Â | x | Â | Â |
2 | x | x | x | Â | x | Â | x | Â | Â |
3 | x | x | x | Â | Â | Â | Â | Â | x |
4 | x | x | x | x | Â | Â | x | Â | x |
5 | x | x | Â | Â | x | x | x | x | Â |
6 | x | x | x | Â | x | x | Â | Â | Â |
7 | x | x | Â | Â | Â | Â | x | Â | x |
8 | x | x | x | Â | Â | x | x | Â | Â |
9 | x | x | Â | Â | Â | Â | x | Â | Â |
10 | x | x | x | Â | x | x | x | x | Â |
11 | x | x | Â | Â | Â | Â | x | Â | Â |
12 | x | x | Â | Â | Â | Â | x | x | Â |
13 | x | x | Â | Â | x | Â | x | Â | Â |
14 | x | x | Â | Â | Â | Â | x | Â | Â |
15 | x | x | Â | Â | Â | x | Â | Â | Â |
16 | x | x | x | Â | Â | Â | x | Â | Â |
17 | x | x | Â | Â | Â | Â | x | Â | x |
Totals (percent) | 17 (100Â %) | 17 (100Â %) | 7 (41Â %) | 1 (6Â %) | 5 (29Â %) | 5 (29Â %) | 14 (82Â %) | 3 (18Â %) | 4 (24Â %) |